-
Recent Posts
Tags
Recent Comments
- The Breacher on It’s Been a Minute
- JiSK on About
- Isaac on Removing Ability Scores
- Arnie Rogers on D&D Stats in Simple Language
- Daniel j. Squire on D&D Stats in Simple Language
Meta
Author Archives: Law
Subclasses, and What Came Before
This is DMing with Charisma’s 300th post. I was planning on an important, sweeping post describing how my last campaign affected me and how it will affect all of my campaigns going forward from the standpoint of the table experience … Continue reading
The Role of Rolls
The essence of D&D, and arguably of tabletop roleplaying at all, is randomness. For years it was right there in the name: D&D ran on the d20 system, where players roll a 20-sided die and use rules to interpret the … Continue reading
The Superman Problem
After several weeks of illness and travel, my first D&D 5E campaign has finally wrapped up. But in the long stretch of time between last two sessions, I realized a normal campaign post-mortem wouldn’t really cover the things I wanted … Continue reading
The Secret Language of Character Sheets: Examples
Reading a character sheet isn’t easy, especially when you don’t know what you’re looking for. “Longsword: +6 to attack, 1d8+3 damage” doesn’t actually mean anything without context, and that context is usually buried in gaming rules and minutia. Even if … Continue reading
Posted in DMing
Comments Off on The Secret Language of Character Sheets: Examples
The Secret Language of Character Sheets: Theory
There is perhaps no less fruitful question in my daily life then “what do you want for dinner?” The perfect answer is something direct and attainable like “grilled cheese sandwiches with ham like you made three weeks ago”. Acceptable answers … Continue reading
Posted in DMing
2 Comments
Campaign Write-up: The Eight Arms and the Day That Wasn’t
I don’t spend a lot of time here talking about how my current campaigns are going. I generally only mention what we’re doing week-by-week when it’s something I can apply to gaming in general or an opportunity to make fun … Continue reading
Posted in Campaigns
Tagged D&D 5E, Eight Arms
Comments Off on Campaign Write-up: The Eight Arms and the Day That Wasn’t
Campaign Report – Monster of the Week
In July I finished my first non-d20 campaign. Having played in and more or less enjoyed campaigns in Fate, Icons, and a Powered by the Apocalypse system, I wanted to apply that sort of narrative, rules-light feel to a campaign … Continue reading
Posted in DMing, Gaming Systems
Tagged Campaign Reports, Eight Arms
Comments Off on Campaign Report – Monster of the Week
Static Representation of Constant Motion
We generally accept that what’s happening on the game board isn’t necessarily exactly the same as what’s happening in the game. The most common example of this in my games is usually when minis stand in for other minis, but … Continue reading
Posted in House Rules
Tagged D&D 3.5E, D&D 3E, D&D 4E, D&D 5E, Pathfinder
Comments Off on Static Representation of Constant Motion
Themes: Competitor
Actually I think I don’t have anything to say about this one. COMPETITOR You live for victory. You constantly seek to improve yourself, and your greatest triumphs come at the expense of others in your field. Your focus may be … Continue reading
Themes: Atoner
This is the only theme I’ve written where I really, really feel like it should have an alignment restriction. I have a hard time believing a character could have this theme and remain non-good, and that bears itself out in … Continue reading