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Tag Archives: D&D 5E
Removing Ability Scores
I got an interesting comment on my recent post In Defense of D&D Stats in Simple Language: What Measure is an 18?, and I think it merits discussion before we change topics: Out of curiosity, I wonder what your opinion … Continue reading
Posted in DMing, Gaming Systems, House Rules
Tagged D&D 3.5E, D&D 3E, D&D 4E, D&D 5E, Pathfinder
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In Defense of D&D Stats in Simple Language: The Definition of Charisma
Last post I responded to some of the comments on D&D Stats in Simple Language with “we’re both right”. Things don’t translate perfectly from one edition to another, and the stats simply won’t work if they’re applied to earlier or … Continue reading
Racial Alignment Preferences (or, the Evil of Being Born Human)
There’s been an understanding in previous editions that most NPCs are neutral. That is, neutral is the default of the universe for any creature with the ability to have an alignment (as opposed to fiends, celestials, dragons, etc. who are … Continue reading
Player’s Handbook
I’ve spent about a week going through my copy of the The Dungeons and Dragons Strikes Back Player’s Handbook. It’d love to give a review if it, I really would. But normally when I look at a book that book … Continue reading
In Defense of the Indefensible
World Engineer has a post about the impending 5th Edition, and I find it hard to disagree with most of what he says. Fighting over editions is bad, there’s no need to convert people, and so on and so forth. … Continue reading
Character Creation
Little-known fact: there’s nothing that gets me quite as excited as this: I’m the sort of person who watches video game rosters very closely during production. I watched every reveal trailer for Marvel vs. Capcom 3 the day it was … Continue reading
Making Death Interesting
I’ve died six times. Given the amount of time I’ve been playing D&D, it’s a little surprising that I’ve only died six times. One was from a TPK during the first session of a campaign, and I decided that maybe … Continue reading
On Legendary Monsters
Vagrant Story is a video game from a million years ago, back when Square Enix was just Square. It details the adventures of a young man with ridiculous hair and 76% of a pair of pants as he explores the … Continue reading
On Downtime
It’s not often that I have the opportunity to defend something in 5E, but the downtime system merits special attention. It’s the first mechanic I’ve seen where the startlingly supportive comments are approaching or beyond 50% dissent. This surprises me. … Continue reading
DMG Basic Rules – A Quick Comment
I’m sure I’ll be spending some time going over the basic version of the DMG, which the World Engineer was kind enough to link and which you can find here, but I had to get this one out. Most of … Continue reading →