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Tag Archives: D&D 5E
Freedom vs. Structure in Class Design
The 5th Edition Q&A for last week got me thinking. In an increasingly rare case, it wasn’t about how I’m upset with how the game is shaping up, but rather that Wizards is taking an approach to the design that … Continue reading
On the Speed of Experience
The more I read about 5th Edition, the less I like it. Luckily, the players who comment on official Wizards articles feel the opposite way, so at least we balance out. This time the issue is with the advancement discussed … Continue reading
On the Story of 5th Edition
Two articles appeared on Wizard’s website this week, both part of ongoing series: This week’s Legends & Lore by Mike Mearls, and this week’s The Dungeon Master Experience by Chris Perkins. They offer very different sides of D&D, as Mearls … Continue reading
A Rant on the Wizards Goblin
Sometimes I forget about the differences between D&D as intended by the developers and D&D as I play it (and have always played it, and how it’s played by the people I know, etc.) Reading today’s Dragon’s-Eye View, I saw … Continue reading
On 5th Edition Advancement
Aaaaaaand themes are gone. When 5th Edition was first a thing (in a playtest I didn’t play that may never have actually happened thanks to an NDA), there are a few things that were awkward but that really excited me. … Continue reading →