Tag Archives: D&D 5E

Freedom vs. Structure in Class Design

The 5th Edition Q&A for last week got me thinking. In an increasingly rare case, it wasn’t about how I’m upset with how the game is shaping up, but rather that Wizards is taking an approach to the design that … Continue reading

Posted in Game Design | Tagged | 2 Comments

On 5th Edition Advancement

Aaaaaaand themes are gone. When 5th Edition was first a thing (in a playtest I didn’t play that may never have actually happened thanks to an NDA), there are a few things that were awkward but that really excited me. … Continue reading

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On the Speed of Experience

The more I read about 5th Edition, the less I like it. Luckily, the players who comment on official Wizards articles feel the opposite way, so at least we balance out. This time the issue is with the advancement discussed … Continue reading

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On the Story of 5th Edition

Two articles appeared on Wizard’s website this week, both part of ongoing series: This week’s Legends & Lore by Mike Mearls, and this week’s The Dungeon Master Experience by Chris Perkins. They offer very different sides of D&D, as Mearls … Continue reading

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A Rant on the Wizards Goblin

Sometimes I forget about the differences between D&D as intended by the developers and D&D as I play it (and have always played it, and how it’s played by the people I know, etc.) Reading today’s Dragon’s-Eye View, I saw … Continue reading

Posted in Commentary | Tagged , , , | 10 Comments