Author Archives: Law

One-Shot Characters in Ongoing Campaigns

One of my favorite tropes in media is the individual face-offs between antagonistic teams. That is, I love it when the good guys meet the bad guys, and the good guys have a genius magician but the bad guys also … Continue reading →

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Live GameScreen Available for Download

Over the years I’ve gotten several requests for Live GameScreen, the session-management software we use in our games. I’ve extolled its virtues before, and I’ve finally gotten a chance to use its networking capabilities in a campaign (verdict: …eh, but … Continue reading →

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The Subjectivity of Quality

I’m going to start with something incendiary and explain it later: Guardians of the Galaxy Vol. 2 is a bad movie, and King Arthur: Legend of the Sword is a good one. Our recent guest post accidentally raises an important … Continue reading →

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Underpowered: Zodar

Really, the issue isn’t that the zodar is underpowered. I mean, it is, but that’s not the problem. The problem is that the zodar is boring. It doesn’t fit into any setting, it doesn’t provide interesting hooks to the players, … Continue reading →

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A to Z Challenge 2017 Postmortem

As part of the A to Z Blogging Challenge, it’s a yearly tradition to write a reflections post discussing the previous month. Looking bad, I have good news and bad news. The good news is that I’m already turning over … Continue reading →

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DMing with Constitution

I don’t know how many of you remember November, when I tried to line up guest posts while I focused on National Novel Writing Month. It didn’t work out, but I did get one late in the month and now … Continue reading →

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Z’s Also for Zodar, Just Look at This Trash

One of the takeaways from April should be that you can make just about any creature interesting by putting your own spin on it, either by playing up its role in the story, subverting the players’ expectations for it, or … Continue reading →

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Z is for Zombie, Who’ll Do in a Flash

And nobody was surprised. Zombies come in a startling number of forms in D&D. Off the top of my head you have normal stock zombies, fast zombies, diseased zombies, fire zombies, hulking zombies, zombie lords, and any combination of them, … Continue reading →

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Y is for Yuan-Ti: Bad, but They Care

When I started playing D&D, it never occurred to me that certain creatures would be proprietary to it. I got into it because of the public-domain monsters I recognized, not because it was the only place I could find mind … Continue reading →

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X is for Xorn, Who Are Just Kind of There

This is the first monster I thought of when I decided to write about them for April. Other letters were hard, even ones I thought wouldn’t be, but there was always one and only one creature who could fill the … Continue reading →

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