-
Recent Posts
Tags
Recent Comments
- The Breacher on It’s Been a Minute
- JiSK on About
- Isaac on Removing Ability Scores
- Arnie Rogers on D&D Stats in Simple Language
- Daniel j. Squire on D&D Stats in Simple Language
Meta
Author Archives: Law
Metathesiophobia
I’ve had Pandora for several years. I’ll have days at works where I have Pandora on pretty much straight through. It’s single-handedly responsible for most of my metal playlist, and thus for my collection of Iron Savior songs, and thus … Continue reading
Posted in DMing, Gaming Systems
Comments Off on Metathesiophobia
Loose Session Design
One of the most daunting tasks for new DMs is figure out how much freedom to give the players. Campaigns operate roughly on a scale from “railroad”, where the DM confines the players to rails and sends them through a … Continue reading
Posted in DMing
Comments Off on Loose Session Design
Session Design Styles
I’ve been pretty head-down these last couple of weeks working on the last dungeon for the Zelda campaign. Final dungeons tend to be pretty serious, but I’m also trying to keep it from reading like a normal dungeon to keep … Continue reading
Law A – Campaign Songs
I’ve talked about how I use music to help me flesh out story and character dies, but I haven’t shared what those ideas are. I think even my players don’t know a lot of the songs behind the campaigns unless … Continue reading
Railroading (the Good Kind)
In the process of putting together the world map for the Eight Arms campaign setting, I’ve also learned about some of the things that make a world go. It’s forced me to learn more about geography and politics than I … Continue reading
Houdini and Doyle (the Show, Not the People [Well, Kind of the People])
After all the gushing I did about Lucifer I thought it would be fun to compare it to the show that moved into its time slot, Houdini and Doyle. As it turns out, that’s the only fun thing about the … Continue reading
Posted in DMing
Comments Off on Houdini and Doyle (the Show, Not the People [Well, Kind of the People])
Eight Arms Setting Map
I haven’t done absolutely nothing over the last month while the A to Z Challenge was going. I’ve gotten started on some articles that will post at various times, including a few about the Zelda campaign that will post when … Continue reading
A to Z Challenge Postmortem
The Blogging from A to Z Challenge was a lot more fun than I expected it to be. Going over all of my campaigns to pull out characters was a neat historical exercise, and figuring out which ones were interesting … Continue reading
Z is for Zee, Extraplanar Bereaucrat
Name: Zee Campaign: Unnamed Monster Campaign We started the month with a character who started off looking one-note but became awesome accidentally through play. Let’s bookend it by talking about a character who started off one-note and intentionally stayed exactly … Continue reading
On Pathfinder
I told you that story to tell you this one: I’m starting to wonder if I’m done with Pathfinder. The more I read about Pathfinder and the more I understand the designers’ intentions and the way players use it, the … Continue reading →