Author Archives: Law

The Many Tones of Shade

I’ll admit the name of the last post inspired this one, but its a valid topic besides. I have been fortunate in my DMing career in that I’ve rarely had to deal with players who cannot stand each other. It’s … Continue reading

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The Many Shades of Tone

I’ve begun a new campaign, because I am very dumb. While Faith is closing out its first season I’ve also put together Under the Stars, a campaign I loosely described to the players as Breath of the Wild meets Ni … Continue reading

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Apparatus of Kwalish

Every player can recall a moment when they latched onto something in a book, never to let it go. In fact, each player probably has several. Something about a class or a race or a spell tickled their brain and … Continue reading

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Session Hangover

In my last post I mentioned what I do the day after I run a session. That’s not exclusive to this campaign. Most of the time I use the next day to think about what worked, what didn’t, and where … Continue reading

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Ask the DM

Small blog update: I’ve added an “Ask the DM” link to the menu at the top of the page. If you have any questions or requests for future blog posts, hit me up.

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Faith: Planning through Time

I know I’ve been talking a lot about Faith lately, and that’s unusual for this blog. I rarely give updates on my current campaigns because I expect readers will find them boring. A session-by-session recap is more for the creative … Continue reading

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Player Secrets

One of the running themes in my posts is that good games have players who communicate with each other. To quote a previous post: I think the best advice I’ve ever gotten for gaming is the best advice I’ve ever … Continue reading

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Faith: Character Portraits

A quick note: there’s been an update to the character page for Faith. Our partist party artist has drawn character portraits for everybody, so now we have art I’m allowed to post online.

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The Splash Damage of Alignment Restrictions

I’ve been trying to come up with something else nice to say about 5E. I don’t think it’s a bad system, I just think it took away a lot of the things I like about running D&D games like agency … Continue reading

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Faith: Opening and Ending

I love working music into campaigns. Whether it’s using the lyrics of a song as inspiration for a plot or naming campaign villains after a specific artist’s works, tying music into the game is among the most deeply rewarding, if … Continue reading

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